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50 years of PC vs console gaming revenue visualized, PC maintains lead over consoles – VR, mobile, and handheld market data included

Visual Capitalist recently released an infographic and article showcasing the market share of video game revenue, scaled to the massive success of mobile gaming at $101 billion in 2022. PC and console, meanwhile, were at $45 billion and $30 billion, respectively— and data available in charts at the source reveals PC revenues outstripping consoles since 2013.

If the PC lead held into 2023, it would mean PCs have enjoyed a solid ten years trouncing consoles in gaming revenues. That said, the same data also reflects a mobile gaming revenue lead since 2009, at $18 billion to PC’s $17 billion and console’s $25 billion of the time.

(Image credit: Visual Capitalist)

Mind you, this is a measure of revenue, not necessarily unit sales. For example, it most likely includes MMOs like World of Warcraft (2004) and live service games with or without functioning economies, like Team Fortress 2 (2007, live service since 2010), in its calculations. And yes, both of those games still run today — TF2 is still in Steam’s Top 24 Most-Played in 2023, and both titles receive semi-frequent updates from their developers.

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